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Greatsword of Judgement DS3: How 1 Glitch Broke the Entire Game?
This build popped off on Reddit again, reviving old Dark Souls 3 chaos. Players share clips of absurd damage numbers breaking weapon animations.
Greatsword of Judgement DS3: How 1 Glitch Broke the Entire Game? is a modified weapon that multiplies hitboxes, letting one swing hit every enemy. Studies indicate this misalignment trick turns guardbreak into instant wipeouts.
Normally, attacks check distance once per swing. With this setup, collision boxes spawn midair, letting you hit through walls and floors. Research shows these duplicate volumes stack, so every phantom slash adds raw damage.
Result looks like reality tearing, forcing patch notes to scramble enemy scaling. One frame trick reshapes entire boss arenas overnight.
How does this even work?
This setup misaligns hurtboxes, letting swings register early and chain through entire maps.
Will FromSoftware ever fix it?
Patches removed the simplest paths, but creative setups still slip past hit detection rules.